I'm toying with a click to move idea and figured i would use pathfinding to move the player. The layout has no solids (which is what I want) but I noticed when I click the player rotates to the angle, then moves. I'm trying to make it more like a car so it uses steering and makes more of a rounded turn.
There a way to just start moving while it calculates?
Develop games in your browser. Powerful, performant & highly capable.
yes there is a way, by combining Pathfind and Car Behavior:
If there are no obstacles on the layout, that should be enough.
If there are obstacles, it needs some fine tuning, so that the player does not get stuck.
Thank you much. I will check his out. Still learning how this all works.