when one object hits another object, how do I prevent them from "melding" together instead of just stopping at each others edges?
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Do these objects have Solid behaviours?
Have you set both of their collision polygons correctly?
Also check to see if stepping mode is enabled, if you're using a movement behavior.
Do these objects have Solid behaviours? Have you set both of their collision polygons correctly?
They both have solid behaviors.
Basically 2 separate square objects and the polygons are at maximum
Ok. I'll read up and that and let you know. Thanks