my problem is...
i am learning (or attempting to learn construct, I'm doing alright...
what I'm not doing is knowing why after game start, the "food" just 'spawns' the disappears.
it was working fine when each colour food was its own asset, 'eat' 1 "food", that "food" and only that one got "destroyed". But i had a brain wave to use 1 asset, but spawn it as different animations... but it doesn't even seem like anything has to eat it for it to be "destroyed", they just spawn, few second later they're gone.
I'm at a complete loss a to what is happening.
Only thing i can think of is I've been hacked by the troll that lives under the bridge and eats goats... But I imagine that is quite unlikely...
Essentially, do i need to revert back to the 3 individual assets, or is there something I'm not seeing?
Also, while I'm here with my... master piece? out there for all to laugh at, how do i make the we'll call it 'AI' the "loS" movement more... fluid? is it possible to eradicate the 'thinking' time between reached object and found another. Much like on the small game you may have heard of called Agar.io or something like that? *shifty eye face*
I have looked for the first issue i have, but it seems very specific, so cant find a damned thing. the second, I admit I haven't looked yet, but though I'd through it out there
My masterpiece is linked below (or should be) if it helps