how do i start layout after all image are drawn?

  • I have an issue after switching layout. At the beginning of it, an interlude starts with several things happening. I configure what happens in my XML file (walking, speaking, waiting events and so on)

    I have an issue with my speak function taht is not triggered if it is called too soon (like for first) and i discovered that is for the "pick NPC sprite" in my function, because when is called the sprite is not yet drawn on screen. In fact if i put a wait 0,1 before calling function, everything works again.

    WIch is the best way to start events in my layout after all is drawn on screen? (the layout is a simple screen with backgroun and objects)

    Thanks!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)