> For some reason, I'm having these weird sprite rendering issues that randomly appear on certain sprites. I have no idea whats causing them.
This happens with pixel art
If you go to your project settings and set Sampling to "Point" rather than "Linear" and set scale to linear integer scale it should fix. Also check the "pixel rounding" box
I guess the display settings changed a bit in the newest update, but I think I figured it out. I had downscaling set to medium instead of low.