Hello everyone.
Thanks for reading this message. I seek your help because I can't get the result I'm looking for.
I have a game where it's a wall full of balloons (animation 1), every time you touch a balloon it explodes (animation 2) and you earn points.
What I would like to achieve is that every certain amount of time the balloons would inflate again (animation 1) but individually, that is, if I popped the balloon one at x y time and the second at another time, each one would return its main animation.
Here are some screenshots and the idea that I have been doing so far
My sprite has a Instance Variable called TimeToChange
When you touch the sprite the Instance Value set value to 0
Then I check in random time (1 to 3 seconds) anf If the condition then change the animation.
But with this, the inflate again at the same time.
If anyone can help me I'll be so grateful.