sprite follow sprite

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Minimal Sprite Font with Stroke for Pixel Art games.
  • How do I make a sprite follow another sprite of the same type in a correlative worm-like manner?

    example: HEAD-BODY0-BODY1-BODY2-BODY3.....BODYX

    HEAD: ITS A BULLET AND USER CONTROL

    BODY0: FOLLOW HEAD

    BODY1: FOLOW BODY0

    BODY2: FOLLOW BODY1

    .

    .

    .

    ETC.

    I use MOVETO, and "Pick Evaluate", use Distance for to measure a minimum and maximum between sprites, but i need in all BODY and when create a new body.

    help is welcome

  • I think this tutorial will help you out

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  • I think this tutorial will help you out

    https://www.youtube.com/watch?v=DjbejwKVPmI&t=182s

    I use this, but the movement is not like the worm ... it creates and destroys the sprite, but it does not move and does not follow the movement ... it does not look realistic ... like slither.

    I thought about using MOVETO that serves and achieves that effect but I do not know how to add and select the created sprite to follow the previously created ... use iid or uid

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