I have the Line of Sight behavior on the enemy and the Physics behavior for its bomb.
When I have only one enemy on the screen, everything works very well, but with multiple enemies, spawning the bomb is not working properly.
I have set it so that every 1 second a bomb should be spawned.
With one enemy, it works well, but with multiple enemies and mirrored enemies, only one enemy is spawning the bomb and the others are standing still.
Please help me fix this:
Events:
Error video: webmshare.com/play/gOLP0