I've been working on a run-and-gun game, but I have run into some problems while trying to get the bullets working correctly.
Here's what I have:
Mouse: On Left Button Click
Player: Spawn Bullet on layer 0 (image point 1)
Bullet: Set angle toward (Mouse.X, Mouse.Y)
Image point 1 is where I'd like to spawn the object at. Currently, it spawns at the sprite's origin.