Hello, everything in my code works, but I think it's a "dirty" coding. I think there will be a better way to do it. Is there any way to increment action by +1 in the cycle event and change animation by converting "number a.k.a. int" it to "string" and then put it in the animation? Or maybe there is more simple and elegant way to do it? Perfectionism is my pain...
Yes should be if logCQ greater than 0 -> set animation to "Load "&logCQ
Remember the space after load so the name is an exact match.
Develop games in your browser. Powerful, performant & highly capable.
Thank you lionz, Grraaaauuuu!