Thanks for your reply.
No, there is only one original text box, then four instances. All five have an instance variable, from 1 to 5 (see c3p). I am using a click on a sprite to replace the values of all five at once. I click on the sprite and whatever I have typed in the event appears in the boxes, in order that they are listed. It could be anything:
10, 20, 30, 40, 50
3, 4.5, 9999, 21, 85
.001, 750, 6, 1000, .23
It currently works fine with 'choose', e.g.
- Set text to choose (.001, 750, 6, 1000, .23)
All five boxes get replaced with some number from the list, but I don't want choose, and I don't want random. I want all of them to fill the boxes, in the order that I list them.