I have a prototype that (on PC at least) hinges on being able to set the the position of the cursor object on certain player actions. The most straight-forward way to do this would be to be able to set the mouse position to x,y coordinates, but it seems that browsers (construct?) don't allow for this?
Alternatively, if there was a way to extract useful data from the mouse movements I could get the same result - so if even the mouse cursor was at the right edge of the screen and i kept scrolling right, i could still get the data out of that somehow (and translate to relative motion on a dummy object).
The only stuff I can get out of the mouse object is pos x,y and abs pos x,y - is there some other way I could go about this?