When I use the "Add animation frame" action, the new frame's image point always defaults to the top-left (0,0).
Is there a direct way to set this image point to the center of the frame (e.g., 32,32 for a 64x64 sprite) using events?
I'm specifically looking for a solution that avoids having to pin it to a separate "container" or parent object. Is there a built-in feature for this that I might have missed?