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After I create a sprite with the behavior fade I can set the time to fade and a few other things. But I can't set Destroy (at end of fade). I should be able to set this to true or false right?
thanks for your time.
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There is no action to change that parameter in run-time, you can suggest it as an enhancement feature.
In the meanwhile you can use the trigger "On fade-out finished", then choose to destroy it or not, manually.
that is a good idea.