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Can I make a sets of sprites have different solid behavior for different sprites?
Sprite A is solid to Sprite B.
Sprite C is solid to Sprite D.
And maybe some sprites are solid to some only if some instance variable is set.
You can set different tags for different solids and use "Set solid collision filter" action.
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Where is that filter?
Found it! It's hidden away in the Misc section. Of course.
Am I using it wrong? I'd have thought that these wouldn't collide because they have different tags:
Did you change their tags in the properties panel?
If you're looking to disable On Collision events with filters I don't believe the Solid tags handle that
Aye. One was A C and the other B. The still fired the collision event.