I'm currently in a project where i'm using a JSON object as mean of storing data about a Sprite Object's history. Whenever a create a new instance of this Sprite Object i also create a new instance of the JSON Object and store the Sprite.UID on an instance variable in the JSON Object, so i can find which JSON Instance belongs to each Sprite.
The thing is, I can't seem to pick the JSON instance with "Pick By Comparison" where i search for a JSON where the instance variable = Sprite.UID, but whenever i use this condition the EventBlock wont run.
I'm not really sure i should be creating multiple instances of a JSON object, but i can't see why not... Should i be doing it some other way? Is there a right way to do this?
Thanks in advance