Seamless virtual joystick for my platform game

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  • I want to make a virtual joystick for my platform game. I have searched through a lot of tutorials to achieve this, but none have the functionality I need. I’m a rookie game dev, can you guys help me with this?

    The idea is to make a virtual joystick with seamless control, meaning the player doesn’t have to move their finger during movement. If they gesture left when touching the virtual joystick, the player should move left, and the same goes for right and jump movements.

    As for the crosshair, I want it to be seamless. The idea is that when touching the shooting gamepad on the right side, the player should automatically shoot, and if they move their finger, the crosshair should move on the screen.

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  • Do you want to make a "folowing joystick" or maybe something else?

  • Maybe you meant "fixed joystick"?

    Just 2 events:

    Debug

  • Thanks for the reply, I used the

    Touch is touching LeftButton -> Player simulate moving Left

    Touch is touching RightButton -> Player simulate moving Right

    Touch is touching UpButton -> Player simulate jump

    it works fine, for the crosshair i am still figuring out...

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