I tried going by the local storage high score method, but didn't work.
The player collects items and their power up count goes up (along with the power up sprite colors). I just need it to save the count and the frame the power up sprite avatar is at if restarting the level(s) throughout the game until player loses all lives and has to start at the very beginning.
Any chances of anyone knowing how to do that with either a screen shot example or typed out conditions/sub-events/actions, etc.?
Thanks.