To elaborate, is there a way to save a single variable And then also be able to save all the other variables seporatly in a game..
So I had an idea where you could customise a room, colours / layout / decorations etc.. then save it in a slot, then customise it again / save it in another slot, and then be able to go back and forward between the save slots to basically have multiple rooms to go to.. but I'm curious if I could have a consistent variable separate from all the others that wouldn't be saved along with the rest of the variables
Say for example for a virtual in game currency: if you had 10 coins and earned 5 coins while in a room but then load the other room you'd go back to 10 right? is there a way to save the 'coins' variable separately
..hopefully I could describe my thought clearly enough!
Develop games in your browser. Powerful, performant & highly capable.
Yes you can save individual data as keys using local storage, look at the section 'using local storage' construct.net/en/make-games/manuals/construct-3/plugin-reference/local-storage
I knew the answer would be easier than the question lol, thanks!