I'm working on a creation tool software, basically the user creates objects, place them around, manipulate them, etc..
I want to let the users the option to SAVE EVERYTHING so they can come back later, and keep manipulating.
There are 2 questions I would like to start with:
1. Which SAVE option should I use? (I never used one, I believe there are few options to do so)
2. How can make the file extension UNIQUE to what I like for example: MyTest.dan
Before I start using C3 people told I don't have that amount of freedom in this game-engine so I should use Unity or other game engine that is more dynamic and won't limit me before I waste my time and money.
To be honest, I'm not sure if this is true or not.
but here I am with a dynamic file name that I want to let the user to SAVE and LOAD to my own software, so windows also will be able to recognize it if you Double Click on the file it will open and load the file (just like we run C3 files or any other file).
If you can guide me or help me out here I'll appreciate it, I have a lot more to learn about C3 so if possible Please explain in basic terms or step-by-step, it will be VERY helpful!
Thanks ahead! :)