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Hello everyone!, I saw this game on itch.io https://lf.itch.io/rocketpult and I want to make game like that but I stuck at Rocket Physics. I want it to go wherever I turn the rocket, just like the example basicly I want the same physics in that game. But I couldn't. If anyone can help, I'd be happy.
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Hey, have you checked out the physics examples in construct 2/3? They could help you out.
Thanks for reply =), I did. Problem is in that game, when you rotate the rocket it is thrusting forward to where is it angle. I tried to add force to my rocket but it's always going Y direction even when added rotate clockwise or counterclockwise.