I think that many are faced with the problem of different resolutions on the phone and tablet. Share how to beat them?
Obviously, scaling functions is not enough.
So the picture and the elements of the interface say on the iphone 6 and on the ipad 12.9 does not fit the same.
If you increase the scale through the scale, then on the iPad there will be strips on the sides (if we say you made the level itself wide for iphone 6), for example, the width of the level is 100 px and the width of the ipad is 500px in this case, what should I do?
My thoughts are that you can solve these problems. If you somehow determine the screen resolution, I do not know if it is possible to do this in Construct 3?
Or are there other ways?
For example, the controls (Buttons and information) I build on the sides of the screen, regardless of resolution.