I'm working on a game that is structured in this way:
- game levels in different layouts
- HUD, Credits, setting interfaces and similar are into global layers.
I'm still into initial phase of the development but I have decided to use layers for HUD, Credits and others when 3 different game level (aka layers) have been already created.
Since these new global layers have been added afterwards into the first level (first layer) to correct the other 2 levels I have created manually the additional layers into the second and third levels and automatically I had the content of the global levels into all game levels.
In 30 seconds I have solved the problem but what if there had been 500 levels?
How to replicate the global layers into the other layouts?
Do I need to create them manually on each layout or there's a quick way to have them on all necessary layouts?
thanks for your attention and help.