How do I get remove preview on IOS? iPhone or iPad?

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  • 6 posts
  • Please advise How Am I able to use remove preview on IOS?

    1. I have installed Ghrome on iPhone

    2. Trying to load link with remote preview but it says loading is in progress and never loaded

  • Remote Preview won't work until Safari 11 is released (this autumn) which adds WebRTC support.

    Chrome on iOS is just a skin for Safari because Apple ban other browser engines, so it won't make anything work that doesn't work in Safari.

  • Thanks for the answer! Got it!

    The only possibility for testing I have is to try running IOS build.

    1. First attempt: Xcode built the project successfully but when I tried to emulate App it shows only black screen

  • Thanks for the answer! Got it!

    The only possibility for testing I have is to try running IOS build.

    1. First attempt: Xcode built the project successfully but when I tried to emulate App it shows only black screen

    If you are working on a mac, can you put a MAMP server on localhost?

    I do most of testing on iPhone and iPad, and I haven't built an Xcode project in a long time.

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  • > Thanks for the answer! Got it!

    >

    > The only possibility for testing I have is to try running IOS build.

    >

    > 1. First attempt: Xcode built the project successfully but when I tried to emulate App it shows only black screen

    >

    If you are working on a mac, can you put a MAMP server on localhost?

    I do most of testing on iPhone and iPad, and I haven't built an Xcode project in a long time.

    What's too difficult for me I think!

    I would like to use built in C3 options to remotely previewing my games.

  • >

    > > Thanks for the answer! Got it!

    > >

    > > The only possibility for testing I have is to try running IOS build.

    > >

    > > 1. First attempt: Xcode built the project successfully but when I tried to emulate App it shows only black screen

    > >

    >

    > If you are working on a mac, can you put a MAMP server on localhost?

    >

    > I do most of testing on iPhone and iPad, and I haven't built an Xcode project in a long time.

    >

    What's too difficult for me I think!

    I would like to use built in C3 options to remotely previewing my games.

    Fair enough. I'm actually still using my dropbox public folder. I just export the game and run it directly from there. I would be curious to see if you can get the iOS build working though.

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