I'm trying out an idea that has grappling hooks involved, but I'm wondering if there's a way to do raycasting to make it look like there's a rope between the player and the hook.
(Similar to how this works: construct.net/en/forum/extending-construct-2/work-in-progress-addons-30/plugin-jcw-trace-raycast-112436 )
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If you have occluded areas, like in that raycast demo, you might use the Line of Sight behavior which has a "Has LOS to object" condition. And then you could draw your rope between the points.