I used to use a different raycasting plugin for allowing my platforming character to grab ledges, but I've tried to switch to the upgraded Line of Sight plugin instead so that I don't have to rely on a third party plugin. The issue I'm having now is that the character grabs the top and bottom of objects when he should only grab the top. I have to assume this is due to a missing functionality in the LoS plugin that the JCW_Trace plugin had: hitfrac. Any ideas on how to make a check like this? I've attached an image of my code below, but I can provide more info if needed.