I haven't found anything pertaining to programming an object that ends the level and either sends you to the next level or to a menu. Any help would be greatly appreciated.
1. What does the player do that is supposed to end the level?
2. Are the levels in one layout or are they across multiple layouts, or both?
The player just has to reach the end, and the level's on one layer
Protector Of Memes
Insert a sprite and in the project properties bar for this sprite make sure initially visible is unticked (to make it invisible) then put the object at the end of the level and then in the event sheet have something along the lines of:
Player on collision with SpriteYouJustAdded --> go to layout menu
I'll give it a shot
It's not exactly the same, but very similar:
this video shows how to end the game when the bouncing ball hits the bottom.
youtu.be/ZBJSSRZrILY
If you're new to Construct, make sure to check out all of the other example projects where you can get a good idea of how certain types of games work.
cheers!
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Managed to work out with the help of whoever replied to this post