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I am looking for a way to make islands with procedural generation that randomly spawns resources if anybody could help it would be greatly appreciated
You can find an example of random procedural terrain generation in the start page of Construct : https://editor.construct.net/#open=procedural-terrain-generation
You can find further example of using "Advanced random" that helps you setting "random loot": https://www.construct.net/en/courses/using-advanced-random-76
You can find other examples of "loot drops" :
https://www.construct.net/en/tutorials/code-monster-loot-drops-633
https://www.construct.net/en/tutorials/random-loot-using-random-804
Thank you for replying I will look into it
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Not exactly what I was looking for I'm looking for a top down way R0J0hound do you have a clue on how to do it