I have a game based on the "Physics Catapult" template, built using R131: it's a basic angry birds clone.
I've exported to HTML5: on Windows/Chrome and Android it works as expected, but not ipad Safari.
The initial layout features a text entry box and a button object which, when clicked, should load level 1 layout. (Naturally, the project uses the Touch Object.)
Problem is that the button doesn't work. I've tried changing it to a sprite object "button" to call the same events, but that doesn't work either.
Problem occurs both if I access the game directly or via an iFrame.
I know IOS has trouble with music, so I've tried deleting it from the initial loading screen, but no joy.
Does anyone know why this might happen?
Thanks very much,