I have a problem I can not solve.
My Game has 3 Levels.
On Level #1, I have two locked objects (Level 2. Level3) which prevent you from advancing until you have accumulated a certain amount of points.
After you achieve the required points, you are allowed to advance to Level 2.
This works the same for Level 2.
When you advance to Level 3 all the Levels are unlocked and you can proceed to any Level you wish.
However, when you return to Level 1 the previous Levels (Level 2 & Level 3) are locked.
The same with Level 2, Level 3 is locked.
My objective is to have ALL the Levels unlocked after a player has advanced to Level 3.
Is there a workaround for this?
Has anyone else had this problem?
I would appreciate any suggestions you may have.