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How can I prevent my variables from being hacked without consulting my server?
Is there a way to prevent my variables from being hacked without using a server? Construct offers any way to prevent variables from altering?
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You can sign your variables with a hash, and then check hash validity. It's not a 100% secure method, but it should protect your game from auto-hacking apps.
Here is a demo:
You will need this addon to open it in C3:
ok, thank. I didn't quite understand how it works but I'll see it better tomorrow.