I am making a game, where several physics objects needs to collide with the ground, but not with each other. How do I make that happen?
Use Physics action "Enable/Disable Collisions", for example:
Box Disable collisions with Circle
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dop2000 Problem is that they fall through the ground, if I turn off collisions. So that doesn't work.
Don't turn off their collisions!
Use Physics action "Enable/Disable Collisions"
Oh, thank you so much!