In my project I have many different objects with very complex shapes (not just box, circle, simple shape).
I'm using the: "Mouse Cursor Over" to pick each object on the layout and tweak them,
Once there are MANY objects it is very helpful that the mouse cursor touching the VERY EDGE of each complicated shape.
I must draw a very close Collision Polygon for the Mouse Cursor to recognize it from it's complex shape edges, since a Circle / Box / 10 Points Polygon Shape won't do the job it won't select the objects behind very well (I tried it so many times).
Is there a way to tell the Mouse Cursor to recognize the object based on their actual Pixel Shape? and NOT based on their Collision Polygon shapes?
How can I make the Mouse Cursor to recognize the objects based on their Precise shape instead of the collision Polygon shapes?
BTW - I'm not using COLLISION on my shapes (they are disable) all I need is 100% Precise shape for the mouse cursor to recognize when I pick each shape.
I hope there is a precise shape option in C3 since drawing collision shape for each shape (and I have lots of them) is a very time consuming and also not 100% precise anyway, Again I don't need to collision itself but a 100% MASK shape for selection.
If there is a solution that is hidden from my eyes, please let me know, thanks ahead! :)