How is this kind of Character Movement Physics accomplishable? https://youtu.be/PsEZ81-UqDU?t=16s (Game in video was made in Unity)
I've tried jolting all the body parts together and then applying a constant small uplift force, but the legs keep spreading and the character keeps turning around on his head. I've adjusted the densities and forces, but I can't just make it work, and I am not sure how I would make the character move, even if I got this right.
Can anyone give me some direction please?