my player goes out from the view :(

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Basic Rounded Vector Geometry Player Design with Glow for 3 player games
  • hi I'm new here :)

    I have a problem that I can't solve right away, not even by consulting your forum.

    I'm doing a horizontal shoot em up video game, where the camera goes all the way through the level, until the end, without following the player, Gradius style.

    the problem is that the player always exits from the visible part, both to the left and to the right.

    How do I make the player move only in the visible part?

  • you could make a sprite a few pixels out of the view and give it the solid behavior its what i did in my platformer so i dont know about shoot em ups

  • Heh. Gradius brings back some memories. ;)

    Take a look at the Glokar game included with C3. Similar game, but moving vertical.

    In the ePlayer event sheet, it uses events that constrain the ship to viewport.

    Hope that helps.

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  • Thank you very much Lancifer :))

    Unfortunately ,looking at Glokar's ePlayer sheet, I didn t find anything, not even in the player movement section :((

    even copying the entire player movement, unfortunately my spacecraft always goes off the screen, both to the right and to the left :((

    I am desperate

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