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I have a problem with the SFX. If a Box is destroyed, it should make a sound effect. It works if only 1 box is destroyed. But if some boxes are destroyed together or close in time behind another box is destroyed, no sound effect appears. Can anyone help?
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Since you are not actually destroying I guess you can't use box on destroyed which would be useful here. Instead you can add 'for each box' to the hp less than 0 condition, so it will play sound for each box.
Wow quick answer!
Thank you! I made it your way. I let the box be destroyed and then play the sound. The animation is gone, but i added some nice particles on destroyed. Perfect! Thank you!