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I have a problem with the SFX. If a Box is destroyed, it should make a sound effect. It works if only 1 box is destroyed. But if some boxes are destroyed together or close in time behind another box is destroyed, no sound effect appears. Can anyone help?
Since you are not actually destroying I guess you can't use box on destroyed which would be useful here. Instead you can add 'for each box' to the hp less than 0 condition, so it will play sound for each box.
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Wow quick answer!
Thank you! I made it your way. I let the box be destroyed and then play the sound. The animation is gone, but i added some nice particles on destroyed. Perfect! Thank you!