Hello fellow Constructors!
I was learning the movements and animations in a platform environment.
I downloaded a free sprite to test with.
I found some problems that i would like to ask the community about.
I have recorded my problem in this video: youtu.be/gGuBCmUJICo
1. My "Idle" animation is working when i add my sprite on an empty space without ground. But when i add a "solid" ground under it, it jumps a bit. Can i configure this in some way?
2. When i move forward i want to add the animation "run" to my sprite, i havent done it yet but when i move forward the sprite sometimes fall under the "solid" ground. So my question is; how can i work the ground better.
3. The last thing i want to ask about is; what is the best way to reset an animation? like when i add animation "run" when i press forward on an arrow key, i want it to reset to "idle" when i release the movement. ive noticed the same problems when jumping and shooting.. the sprite stays in the last animationpart of that animation. I want it to reset to "idle"