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When I ping an object that has a slow movement, a delay is attempted and the result is an abrupt movement (this happens in the apk).
With "every tic" the movement is prefect, but I don't know if the performance will be worse.
Sorry for my English.
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Unsure what you mean by ping.
Most games will usually have some things need to be done every tick. The key to maximize performance is to use it only when you need to.
I'm sorry my English is very bad.
I meant "Pin behavior", I don't ping, I don't know if it's better understood now
Yeah, Pin is lagging a little and is not suited for fast moving objects. You need to set position on every tick, it shouldn't be much different in terms of performance.