is there a way to make the pin behavior adapt to the size and position of the main object? like, i have a lot of objects pinned. and i want to create artificial image points
because when i pin, and change the size of the main sprite, the pinned objects stay wherever they are.
I could create imagepoints in the editor but it runs on an API
so the points will be different for an image
Is there a way we could have "create imagepoint" in code?
or... is there another way to achieve this?