I need to pick certain objects in range ValueLeft. They need to be set to different frames: black, red, and green for out-of-range, invalid, or valid respectively. However, The object needs to calculate around objects, like this:
Note: blue/red is wall/invalid, white 'p' block is player, black is out-of-range, and green is in range.
As you can see, LOS won't work for this to pick objects, because I need to pick these around corners.
Any help would be appreciated.