I have an issue where when there is more than 1 instance of a sprite, "set face to use image of (sprite)" doesn't pick the right instance no matter what:
Here the correct sprite is picked, as the billboard spawned with it is correctly Added as Child and the Entity_UID variable of billboard stores the right UID. Only the "set face to use image of (sprite)" doesn't pick the right instance.
Here it is the same issue, pin behavior is fine, Entity_UID variable too, only "set face to use image of (sprite)" doesn't pick the right sprite.
one Potential solution I have found: putting the billboard in a container with the sprite, but doing so would mean that I would need different Billboard 3d objects for each new sprite type I creat.
Thank you for your help.