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if I use System -> Pick all "myType" as an event with the action myDebugFont -> Set text to "myType.PickedCount" the debug output starts with "0" and goes up when I create more instances of "myType" as expected. But... it never goes down to "0" again even if all my instances are destroyed it always stops at "1" as if the action is not executed anymore if there are no instances to pick.
System -> Pick all "myType"
myDebugFont -> Set text to "myType.PickedCount"
the pick all event fails because there are no instances to pick, so the action that displays the pickedcount doesn't run.
you could add an else to the pick all event that sets the text to "no instances!"
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Thanks Allan! I really like this community.