Physics fall faster

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  • Hello guys,

    So i have a ball falling with physics and when it reaches the floor it is destroyed

    I want it to fall faster every x seconds using physics, is there a tutorial or can someone help me do this in some way?

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  • This is what the behaviour does by default anyway, the Y velocity increases over time as the ball falls. Example gameplay might be have the ball drop at a steady speed which increases on every respawn? For that you set the velocity to say 100, then next time it respawns set velocity to 200 and you'll see a difference. If you are looking to do something specifically then please let me know but what you are describing is how the physics behaviour works.

  • Hello guys,

    So i have a ball falling with physics and when it reaches the floor it is destroyed

    I want it to fall faster every x seconds using physics, is there a tutorial or can someone help me do this in some way?

    On start of layout physics set gravity to 20 30 40 100 etc... default value is 10.

    Or you can add a variable on the ball with a value of extra 10 and add it to its Y velocity when is falling, by events.

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