Somewhere I read about it, so I know using every frame -> recalculate pathfinding for new target (touch.X/touch.Y) is not good idea due to CPU usage.
So I would like to ask how can I make movement (avoid solid objects) and player will follow position of "is in touch" coordinates?
Generally similar controls like for ex. in Diablo and other hack/slash RPG.
Thank you very much for any help.