Hello everybody. I'm trying to do a pathfinding in a cenital game with collision between enemies of same type. Something like this:
In all tutorial I've seen a simple solution for this feature, take the behaivor "pathfinding", change the default collision to "custom", create a event on start off layout / add pathfinding obstacle with itself. The problem is if I do that, the pathfinding system can't detect de collisions between same object (enemy), example:
I'm sure the solution is simple but I can't find a actualized tutorial where this is solved.