Hi, I'm having some real troubles with the pathfinder behavior here. The path finding part seems to be working perfectly fine:
The green square is a solid object and the red arrows (taken from tutorial to mark path) has properly created a path towards the target (based off turret behavior and nearest target).
however when it actually starts moving (it also doesn't move immediately it takes it like 3 seconds even though the path has already been found) it completely ignores it and runs straight and then gets stuck inside the green square solid.
Not to mention, depending on where you put the object with pathfinder it won't even move at all.
(pathfinder object is just stuck there)
(debug shows the path is found and object is moving BUT speed is 0, trying to change it does not work at all and trying to add a change speed (e.g 200) to the event for when path found --> follow path doesn't do anything at all)
Here is the pathfinder code im using
The catchall to make units move
The function to determine what the path target is
and lastly the function for setting up the objects with pathfinder (not sure if this one is relevant)