I'm trying to make particles for when a wall is shot by a bullet and some smoke/debris comes out. I'm using the object picker in the particles properties but am I able to make the particles play the animation of the object?
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So you are you using an animated sprite as a particle object? Check the animation settings (speed, looping etc.) in the animation editor.
Got it working now, I was using the preview feature to see what the particles looked like and they didn't show the animation, but in the actual game the animation works.