Is there a part missing in the "How to make a platformer game" tutorial?

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  • It goes to assigning the player box to the sprite to then suddenly being able to walk and jump and it hasn't even told you to assign keys to the these things yet.

    Where as in a little bit after it gets you to assign the keyboard just to turn around.

  • Heya, by default it works with the arrow keys, but you can change these later on to WASD or something custom.

  • Hmm, strange. I've been over the instructions and my work a few times but for some reason the arrow keys still didn't work.

    Though on a semi bright side I completely forgot to save and have lost everything so I have to start again anyway.

    Thanks for your reply though! Appreciate it.

  • Hmm, strange. I've been over the instructions and my work a few times but for some reason the arrow keys still didn't work.

    Though on a semi bright side I completely forgot to save and have lost everything so I have to start again anyway.

    Thanks for your reply though! Appreciate it.

    For arrow keys "default controls" will handle that for you. Make sure enabled is also ticked.

  • On my second run through and have run into the same problem. *sigh*

    Both default controls and enabled are ticked but there is still no movement happening.

  • On my second run through and have run into the same problem. *sigh*

    Both default controls and enabled are ticked but there is still no movement happening.

    Arrow key movement? Try sending the project file and I will take a proper look.

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  • Hey everyone, my friend helped me figure what I had done wrong.

    I had mistakenly thought that on top meant that the sprite was meant to stand on top of the box rather than the box being literally on top of the sprite, so in essence my controls had been trying to move the locked platforms all of the time.

    Thanks for all who replied!

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