Hi all,
Just working on a top down game with a layout of 3840x2160. I just want to know the best practice of placing sprites on the map like traps/enemies etc.
Do I:
A) Place sprites on map as not visible and event of is on screen set visible?
B) Place sprites off layout visible and event of overlapping an invisible trigger sprite move sprite to x,y?
C) As B) but invisible and event of overlapping an invisible trigger sprite move sprite to x,y and make visible?
D) Some other method?
Thanks for any help!
Alex