I have an object called "Indicator" with a flash behavior.
When a player gets hit, Indicator changes it's frame to either 0, 1 or 2.
I want the Indicator to flash when it's frame changes, so I tried:
Indicator on frame changed - Indicator flash 0.1, 0.1 for 1s
This does nothing, but when I change the event object Indicator to anything else but Indicator, the flashing works.
How can I fix this?